RESUME

Solmaz Hadavand

3D Character Artist

3D Character Artist with more than 7 years of professional experience creating stylized and realistic characters for games, cinematics, and animation.

Experienced across the complete character production pipeline, including high-poly sculpting, low-poly modeling, retopology, UV layout, PBR texturing, and production-ready asset preparation.

01

Professional Experience

Bad Decisions Studio

Freelance 3D Character Artist

  • Created character models using ZBrush and Maya for professional game and cinematic productions.
  • Prepared detailed character assets for integration into the production pipeline.

SKYFRAME Animation Studio

3D Character Artist

  • Sculpted detailed high-poly character models and created efficient low-poly meshes in Maya.
  • Collaborated closely with concept artists, technical artists, and rigging artists.

Bad Decisions Studio

Freelance 3D Character Artist

  • Sculpted ten hard-surface character models for the Abu Dhabi Autonomous Racing League.
  • Contributed to a character that was later released as a playable character in Fortnite.

Lady Bird Studio

3D Character Modeler

  • Sculpted more than twenty stylized character models in ZBrush.
  • Created detailed high-poly and optimized low-poly meshes in Maya.
  • Collaborated with concept, technical, and rigging artists.

Avataris

3D Character Modeler

  • Sculpted more than 200 realistic likeness models in ZBrush.
  • Created blend shapes in Character Creator 4.
  • Delivered high-poly and optimized low-poly character assets.

Poly Land Studio

3D Character Modeler

  • Created character and skin models using ZBrush, Maya, and Substance 3D Painter.
  • Collaborated with concept, technical, and animation teams.

02

Selected Projects

Abu Dhabi Autonomous Racing League

Character modeling, sculpting, retopology, and UV preparation for game-ready racing team avatars.

Fortnite

Contributed to a character that was later released as a playable character in Fortnite.

Lady Bird Studio

Created more than twenty stylized characters for cinematic and gameplay productions.

Avataris

Created more than 200 realistic likeness models for digital-human productions.

03

Skills & Software

Character Art

  • Stylized Characters
  • Realistic Characters
  • High-Poly Sculpting
  • Low-Poly Modeling
  • Retopology
  • UV Layout
  • PBR Texturing
  • Facial Likeness
  • Anatomy and Form
  • Production-Ready Assets

Software

  • ZBrush
  • Maya
  • Substance 3D Painter
  • Character Creator 4
  • Marvelous Designer
  • Arnold
  • Photoshop

04

Education & Languages

Education

Bachelor of Arts in Painting
Islamic Azad University
2008 – 2012

Languages

Persian — Native
English — Professional Working Proficiency

Full professional history and contact details are available in the PDF.

Download Full CV